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System record _

Gameplay system

Doors & Keys.

Doors & Keys adds a controlled usage model to map-editor door interactions. It focuses on per-door key uses, player feedback, and correct sequencing so final-use keys open doors before being consumed.

Status
Maintained
Folder
R&R game systems
Section
Progression systems
C#UnturnedObjectsConfig
Impact _

Turns unlimited door keys into a balanced progression and access-control system.

Links _

Links will be added once each public source is verified.

Highlights _
Per-door key use tracking.
Remaining-use player notifications.
Open-then-consume sequencing for final key use.