Security-focused computer science student building full-stack products, infrastructure, and live game systems.
Ryan J is a Queen's University Computer Science student specializing in Security. He builds and operates real software systems across full-stack products, server infrastructure, C# game-server plugins, admin tooling, and production workflows. His work includes R&R Servers, ComplianceKit, Sound Clash, Home Memory, Monolith, Aurora Theme, AppNest, and multiple Unturned/RocketMod systems used in live operations.
Built and operated a live multiplayer server community with 30,000+ unique players, 4,500+ Discord members, and $60,000+ CAD in lifetime revenue.
Managed dedicated Ubuntu infrastructure, Pterodactyl, Docker-based services, MySQL databases, Cloudflare/Nginx routing, firewall rules, backups, monitoring, and production troubleshooting.
Built and maintained C# / RocketMod gameplay systems including airdrops, coinflips, team-vs-team events, door/key usage limits, inventory quality-of-life flows, economy balancing, and plugin audits.
Led staff onboarding, player support, release communication, configuration changes, and incident response for a real online community.
Independent Full-Stack Developer
Product, infrastructure, and tooling projects
2024 - Present
Built full-stack products including ComplianceKit, Sound Clash, Home Memory, and this portfolio using Next.js, TypeScript, React, PostgreSQL/Supabase, Redis, Tailwind, and production-minded UI patterns.
Developed deployment and server-management directions including Monolith, Aurora Theme, AppNest, and reusable hosting workflows for self-hosted apps and operator tooling.
Focused on clean product UX, reliable data flows, admin tooling, security-aware defaults, tests, and maintainable project structure.
Junior Network Technician
Integrated Cabling Services
June 2021 - Aug 2025
Assisted with installation and maintenance of data, phone, and fiber-optic cabling across client environments.
Deployed and optimized wireless access points to improve reliable connectivity.
Troubleshot cabling, hardware, and signal issues while organizing network infrastructure to professional standards.
Current systems _
Product, infrastructure, and plugin work most relevant to software, security, and platform roles.
Weapon pricing, spawn table distribution, progression pacing, and server economy tuning for R&R.
EconomySpawn TablesBalanceR&R
Earlier technical projects _
Academic and early technical builds that lead into the current systems.
Tebex Purchase Check Discord Bot
Python, Tebex API, discord.py, aiohttp
Automated purchase verification, transaction lookup, purchase history, chargeback-rate checks, and itemized server monetization support.
DNS Resolver
Python, sockets, network protocols
Built a raw-socket DNS resolver with manual packet construction, response parsing, A-record extraction, timeout handling, and malformed-response handling.
Neural Network Model
Python, machine-learning fundamentals
Implemented perceptron, regression, and digit classifiers from scratch using manual forward passes, weight updates, training loops, and evaluation logic.
Early Bird Flight Booking App
Python, Flask, HTML/CSS, Firebase
Built passenger information and passenger-list modules with CRUD functionality, form validation, user-friendly input handling, Git collaboration, and testing.
Rental Listing Web App
PHP, MySQL
Created a full-stack rental listing app with dynamic listings, rental group management, preference updates, and SQL-backed data flows.